Thursday, 23 September 2021
Saturday, 18 September 2021
- Edie and the Box of Flits is your first children's book. Can you tell us something about it and what inspired you to write it?
It’s about a girl called Edie Winter who lives in London and her dad runs the Lost Property Office for the London Underground. Edie has just started secondary school, but she’s not finding it easy as her old primary school friends have abandoned her and she feels very lonely.
So Edie decides to spend the first half term helping Dad to collect missing items. She finds an abandoned box on the Piccadilly Line and as she picks it up, she feels something fluttering inside. And so begins an adventure that takes her into a thumb-sized world deep in the tunnels under London.
As a Londoner, I spend a lot of time waiting for trains and buses especially at Highbury and Islington station which is on my route home. There is a family of sooty mice that live on the platform and I often sit on a bench watching them gathering up discarded crumbs and crisps. They gave me the idea of a ‘parallel’ world of small creatures foraging on the Underground.
- Part of the story is set on the London Underground. Why did you choose this as a setting?
I have lived in London most of my adult life and so the London Underground has found its way into my DNA. I love the maze of tunnels, the platforms and the whoosh of air as the trains rush into the station. It also runs overground through many of the suburbs so you rattle along in the dark and then suddenly you are out in the daylight often at rooftop level as you pass between the houses.
When I was researching my book I took a couple of Hidden London tours that the London Transport Museum organises and saw the ghost stations and abandoned passageways that still exist down under London’s pavements. That’s when I decided to set the scene when the Flits are freed in a ghost station at Wilde Street.
- What is the future for the characters? Will there be a sequel?
Yes there will hopefully next year and the adventure will be set on another great Underground system in a different city! Edie will discover the secret of the eyeglass and meet more Flits, but she will also be approaching her thirteenth birthday and once you are thirteen the Flits become invisible. Will this happen to Edie?
- Joe Berger has illustrated elements of the book. What process did you both use and did you see the illustrations as you were writing the book?
Publishers don’t tend to put illustrators and writers in touch with each other as you both work via an art director, but I was sent roughs for all the illustrations and love Joe Berger’s work. I particularly like the drawings he did of the wilderness station and Edie, Benedict and Charlie walking through the deserted Underground tunnels late at night. As we will be working together on a sequel, I did get in touch with Joe and we met in Bristol where he lives and had a lovely chat.
- You started out as a children's writer for BBC Radio creating audio stories. What are the main differences in writing a book as opposed to writing an audio story?
I did! It feels like a long time ago, but I wrote two long running series about The Boot Family who lived on a farm and Walter Crumpton who was trusted with looking after all sorts of unruly animals. The stories were for pre-schoolers in a slot called The Listening Corner and the joy of writing for audio is that you can really be playful with the different voices and use lots of music and sound effects to tell the story. The narrators were always brilliant at dialogue and often very funny. My favourite was the voice of a particularly grumpy donkey.
- What do you particularly love about writing for or listening to audiobooks?
My day job is producing readings and short stories for the BBC and audiobooks for publishers like Penguin and Bloomsbury, although they all tend to be for adults. As the audiobooks are unabridged, I can be in the studio with an actor for five or six days working our way through a particularly long novel. If the actor reads well, it’s an absolute joy and a privilege just to sit there and listen to a brilliant story unfold.
- At what point in your life did you realise you wanted to be a writer?
I’m afraid I was a bit annoying as a child and full of myself and my earliest memories are bouncing up and down on my mother’s bed, dictating stories to her about a walrus that could fly and insisting that she wrote them down. The walrus as you can imagine came to a sticky end!
- If you could hold imagination in your hands, what do you think it would look like?
A wardrobe with a hundred tiny doors and drawers. As you pull each one open you are never quite sure what you will find.
- How do you relax and switch off from the world?
I love to escape London and go for a walk in the woods with my dog or go swimming. Cold water doesn’t put me off so I try to swim right through the winter. Plunging into a river in March is a brilliant way to shake off all the wordly grumbles.
- Is there anything you wish you'd known sooner as a writer that you would be happy to share with any aspiring authors reading this?
It can take a very long time to find a publisher and for your book to move through the cogs and wheels, but just keep going and you will get there in the end.
Thursday, 26 August 2021
Unfortunately, I've not yet had a chance to read SkyWake Invasion. What can you say to entice me and other readers to pick it up and read it?
OK, sales pitch alert! SkyWake: Invasion is the first book in an action-packed sci-fi trilogy for readers 10+ about an alien invasion, videogames and what it means to be a leader. I pitched it as a book for kids too busy playing Fortnite to read Harry Potter and I wanted it to be a really immersive, edge-of-the-seat ride.
The main character is a girl called Casey. She discovers that her favourite videogame, SkyWake, is actually an alien training tool designed to train kids to fight in a distant alien war… whether they want to or not. When the aliens arrive to abduct the best players, Casey and the boys on her online team must fight back using everything they’ve learned from the game.
One of my favourite genres is Sci-fi. What ingredients make a good children's Sci-fi book in your opinion?
What I love about sci-fi is that it’s such a huge genre with so many different kinds of stories, from space operas to robots to alien invasions to time travel. We always think about sci-fi as being a window onto the future, but it’s also a mirror of the present. It always reflects ‘now’ back to us, I think, which is why it’s great for young readers. It can be a fun space to explore big issues like what it means to be human or the pros and cons of technology.
What video game would you partner with the story and why?
Space Invaders plays a huge role in the book via a series of flashback chapters about Casey and her late dad, who died in Afghanistan before the story begins. They buy an old retro Space Invaders cabinet and refurbish it as a kind of father-daughter adventure. Her dad teaches her how to get a high score on the machine and also introduces her to the idea of ‘flow’ – that feeling of being ‘in the zone’ when you’re totally immersed in a task, like playing a game, or reading, or exercising. Flow becomes really important to Casey as the SkyWake trilogy unfolds.
When you started to write this book. Did you always have in mind that this would be a trilogy?
One thing I learned as a screenwriter is that there’s really no shame in being commercial. When a company has to invest a huge sum of money in your story, you really need to convince them that they won’t be making a financial mistake! So when I pitched SkyWake I played up its ‘franchise potential’ in the hope of enticing a publisher. In truth, I actually didn’t know how the story would really unfold in Books 2 and 3 beyond a few key plot points. Of course it backfired on me because before it went out on submission my agent asked me to write a synopsis for the sequels. I was on holiday in Wales at the time and had to quickly come up with the plot for the next two books while my kids were shouting at me for working. I find the outlining process really hard, so it was actually a very effective way to get me to knuckle down and do it quickly!
Can you reveal anything that we might not know already about book two?
SkyWake: Invasion ends on a HUGE cliffhanger – so huge that I’ve had complaints! Book Two effectively picks up right where it leaves off. We travel to the alien planet where the gamers are being forced to fight in a war between the evil Red Eyes, who invented SkyWake, and their mortal enemies The Squid. It turns out that the Squid are telepathic creatures who use their powers to create a shared virtual world called ‘The Mindscape’ that Casey and the boys are invited into. It’s a bit like being inside a videogame. Also, warning, Book 2 also has a cliffhanger of an ending… #Sorry #NotSorry
Knowing you are a climate activist, are any of your characters likely to be an activist and what would they be campaigning for?
It’s funny because until recently I never saw any parallel between doing climate activism and SkyWake, but then people who read the book started pointing it out to me. The theme of the book is leadership and what it means to be a leader. But I’ve realised that the story is really about kids facing an apocalyptic event that totally upends the world they know. They have to learn how to work together to fight back, because the adults can’t or won’t do it for them. That isn’t a million miles away from what’s happening in reality with the school strikes and Greta Thunberg. I really feel like kids are being forced to take on this huge responsibility because my generation has failed to listen to the science. The boys on the team are quite a diverse bunch so I think they’d all have causes they’d get behind – from Scottish independence to disability rights.
We love book covers at Mr Ripley's Enchanted Books. In my opinion, this is an excellent cover. Can you tell me who the illustrator is and what your personal thoughts are about it?
I absolutely love the cover! It’s so different from many of the other middle-grade books out there. I especially like the way the image at the very top works as both a spaceship and the face of one of the Red Eyes from the book. It’s a real trompe l'œil. The artist is Matt Griffin who is hugely talented and does lots of sci-fi posters and book covers. You can check him out at https://www.mattgriffin.online
There's quite often a lot of negative press about video games and the impact they can have. What are your thoughts and experiences about this?
This is something I’m really passionate about. I even do a talk for schools called ‘Why Videogames Are Actually Good For You and Can Help You Read More Books (Guaranteed To Convince Your Teachers)! I’ve been playing videogames since they first arrived in the 70s (yes, I’m that old) and I’ve seen the medium grow and mature over the decades. If you play videogames for ten hours a day, you will turn into a zombie. But as part of a ‘healthy diet’, videogames are full of positives – they encourage decision-making, problem-solving, team-work, spatial awareness and can even get you to read more. SkyWake is a love letter to gaming really, from Space Invaders to Fortnite.
How do you relax in your spare time?
I love books and games (boardgames, role-playing games, videogames, anything!). I live in Shropshire and my idea of heaven is walking across the Shropshire hills with the family and the dog then returning home for a game of Ticket To Ride or Betrayal At House on the Hill.
Monday, 23 August 2021
- The Verdigris Pawn is your debut children's book which was just published this July by HarperCollins. What can you say about it to entice new readers to read it?
THE VERDIGRIS PAWN is perfect for readers who like classic Middle Grade novels like The Chronicles of Prydain, or the work of Diana Wynn Jones. There’s a timeless quality to the story— it’s a quest that takes place in a quasi-medieval time period-- and yet it’s incredibly timely as it takes a very close look at issues around power, privilege, and social responsibility.
THE VERDIGRIS PAWN is the story of Beau, heir to the ruler of the Land, a man so frightening, people only dare call him Himself. Beau has been raised isolated and alone. And despite the harsh and judgmental treatment he gets from his father, he has no idea of the brutal tyranny Himself unleashes upon his subjects and how hated and feared their family is.
This all changes when Beau meets Cressi, a young servant girl, who opens his eyes to the realities of life in the Land - and most especially about Mastery House, a terrible and brutal place where the children of the poor are sent to be raised and trained to be servants in exchange for their family’s taxes.
This discovery of the truth sets Beau off on an epic adventure as he tries to undo the poisoned legacy of his family. But, to restore fairness and equality to the Land, he must think of things like a real-life game of Fist (a game similar to chess!)
But when you're reviled throughout the Land and false heroes lurk around every corner, leading a rebellion is easier said than done.
This is a story about how appearances aren’t always what they seem and how real power can come from the most unlikely places.
- I love reading for escapism. Will potential readers be able to escape into this story and where will it take them?
Oh yes, readers will absolutely find an escape in The Verdigris Pawn although it might not always be comfortable.
The Land is a place where the wealthy and the powerful enjoy luxurious and privileged lives, while the rest of the Land suffers to serve them. Craftspeople and merchants can live well enough, but they are subject to paying high taxes and surrendering the best of their crops and goods to the Manor. As for the poorest citizens, survival is nearly impossible. The only way they can afford to pay their taxes is by surrendering their children to Mastery House where they are raised to serve the wealthy.
The Land is a place where uneasy alliances are made and broken with regularity, and where you can’t always trust what you read, hear, or see with your own eyes. But it’s also a place where magic, long thought wiped out, might still exist, and where hope might once again reign.
- Can you tell us a little bit about the main characters in the book? What did they say to you when you started to write about them?
Right off the bat Beau told me he didn’t want to be who he was raised and expected to be. It wasn’t because he was rebellious or because he wanted to lash out, but rather because the role he was expected to step into didn’t fit. It was all wrong for him. Just because he was born heir to the leader of the Land, didn’t mean he wanted that role, or was well-suited for it. He also told me that having been raised isolated and alone, spending his days studying a version of history written by and for the victors of countless years of tyrannical rule, that he had no idea the depth of privilege he had. He told me that even though he felt utterly powerless, once he understood the truth, he’d do whatever he could to help set things right.
Cressi is in many ways Beau’s opposite. Raised in Mastery House and sent into service a year early she has endured hardships no child should ever have to suffer. And yet, her eyes are wide open, as so is her heart. She’s long suspected that her talents for healing come from somewhere deeper inside her than just a knowledge of herbs. And while the discovery of her powers is confusing at first, she never tries to deny them. She is both an a realist and an optomist. She understands that change is uncomfortable, but that’s no reason to avoid it. She also knows she could just as well bring the Manor down on her own, but she’s wise enough to understand that real power comes from unity.
Nate is not a POV character, yet we still hear him loud and clear. He’s been pushing boundaries since he could walk. He’s constantly been testing, watching, and waiting for the moment he could run away to fight for right.
Loyalty runs so deep in him that sometimes he forgets to look beyond what he wants to see in someone. But he’s no fool, once faced with the truth he’ll fight with all he has to right the many wrongs in the Land.
- You have worked in theatre and TV/film. What skills do you think may have been transferable in helping you to write this book?
I began my writing life as a playwright, so the three-act structure is baked into my bones, as is a love for dialogue and deep character development.
And while a 15-year long career in casting for theater, TV, and Film was somewhat of a detour, it also served to deepen my understanding of storytelling. Reading a script then working to find the exact right actors to bring the story to life isn’t as dissimilar to writing as it appears. It’s all storytelling.
- Where do you get your ideas from?
The inspiration for The Verdigris Pawn came from a writing prompt in a workshop some years ago. With the prompt, “tsk, tsk, poor little boy,” I saw this young boy being raised like a bird in a gilded cage in a Manor house on a hill, an old man his guardian (or perhaps jailer). It also sparked a new writing voice for me—it took some time, but the story eventually unfolded.
The idea for my next book was inspired by an old photograph of a young girl. She was so expressive, she invited me to weave an entire tale around here.
But I’m also inspired by philosophy and politics—not along party lines, but rather how we organize ourselves in society. Power, truth, how easily people can be corrupted are an endless source of fascination to me—and I think they’re important ideas for young people to think about and examine.
- The book cover was illustrated by Júlia Sardà and designed by Laura Mock. What were your immediate reactions when you first saw it?
Pure and utter heaven! I was so thrilled when I found out Jùlia Sardà would be doing the illustration for the cover. Her work is nothing short of amazing. Have you seen her Alice in Wonderland, or her Frankenstein? If not, do yourself a favor and run, don’t walk, to see her work on those two classics, and then stroll through her entire body of work. It’s stunning.
Laura Mock’s design had me at the very first! I love how she played with the pawn shape. There’s an air of mystery and danger to the cover, and yet it’s also such an invitation to adventure. That glint in Cressi’s eye, a hint of knowing and wisdom gets me every time!
The cover harkens back to an earlier time in children’s literature – it’s at once classic and very of the moment. It stands out as quite different from many covers today, and I love that!
- What was an early experience where you learned that language had power?
I’m the youngest of three girls from a family for whom conversation and debate was oxygen. Learning how to wield words and language, how to formulate my ideas and point of view into a cogent argument was probably do or die so I didn’t get steamrolled over.
But there was this one time when I was ten, maybe eleven years old, I remember getting very frustrated that I wasn’t being heard. I couldn’t get my point in amid the chatter. So instead of trying to match the cacophony, I get very quiet. But this wasn’t a retreat, or a capitulation. It was the first time I remember understanding that there’s also power in silence, in holding your thoughts back to listen and taking the time to fine tune (or sharpen) your argument.
- What do you love most about being a children's author?
The readers! I am constantly moved and impressed by the depth of thought and feeling of 10–13-year-olds. But it’s also a harrowing moment, when they’re leaving childhood behind and beginning to realize that they have choices to make- choices about who they want to be, who to trust, and how they can impact the world around them. It’s an honor to be a small part of the conversation with them.
- Are there any significant ways in which your book has changed since the first draft?
Oh, it has changed significantly. In fact, the book is quite different from the version my editors bought.
The story arc remained the same as did the themes and overall plot. It has always been Beau, Cressi and Nate’s story, but how the story unwound changed quite a bit. Back then there was a third POV character, and there was an additional antagonist—a woman who was Doone’s benefactor. The perils and pitfalls Beau faced were different and the game of FIST wasn’t nearly as central to the plot.
After a long conversation with my editors about what was and what wasn’t working, I realized that the only way to fix the book was to white page it – meaning, toss the version that existed and begin again from a blank page. I won’t lie and say it wasn’t scary at first, but it was also incredibly liberating. Rather than trying to Frankenstein the book back together, I was given the freedom to rejigger it from the very beginning.
Because I knew the world and my characters so well by that point it was incredibly fun to be able to begin again. I know there are several writers who do this as a matter of course – write a first draft, toss it, and begin anew. It’s a powerful way to work and to deepen your understanding of the world of the book.
- Can you tell us what you are working on at the moment?
I can’t reveal too much about my next book yet, but I can tell you that it’s another upper middle-grade fantasy. Like THE VERDIGRIS PAWN, it takes place in quasi-historical setting with fantastical elements. Set in a time period that looks like 1910, the story begins on an Island (think something like Mackinaw Island) that is home to the wealthy and privileged. The action then moves to the mainland and a city which is overrun by industry, pollution, corruption, and deadly lies. I’m very excited about this story and can’t wait until I can say more about it!
Monday, 9 August 2021
Wednesday, 21 July 2021
From New York Times bestselling adult author Joseph Fink comes a wickedly fun middle grade novel about a Halloween-obsessed girl named Esther Gold, who goes out trick-or-treating for one last year, only to find her town under the thrall of a mysterious presence.
Esther Gold loves Halloween more than anything in the world. So she is determined to go trick-or-treating again this year despite the fact that her parents think she is officially too old. Esther has it all planned out, from her costume to her candy-collecting strategy. But when the night rolls around, something feels . . . off.
No one is answering their door. The moon is an unnatural shade of orange. Strange children wander the streets, wearing creepy costumes that might not be costumes at all. And it seems like the only people besides Esther who are awake to see it all are her best friend, her school bully, and her grown-up next-door neighbor.
Together, this unlikely crew must find a way to lift the curse that has been placed upon their small town before it’s too late. Because someone is out to make sure Halloween never comes to an end. And even Esther doesn’t want to be trapped in this night forever.
Sixteen-year-old Jake Livingston sees dead people everywhere. But he can't decide what's worse: being a medium forced to watch the dead play out their last moments on a loop or being at the mercy of racist teachers as one of the few Black students at St. Clair Prep. Both are a living nightmare he wishes he could wake up from. But things at St. Clair start looking up with the arrival of another Black student—the handsome Allister—and for the first time, romance is on the horizon for Jake.
Unfortunately, life as a medium is getting worse. Though most ghosts are harmless and Jake is always happy to help them move on to the next place, Sawyer Doon wants much more from Jake. In life, Sawyer was a troubled teen who shot and killed six kids at a local high school before taking his own life. Now he's a powerful, vengeful ghost and he has plans for Jake. Suddenly, everything Jake knows about dead world goes out the window as Sawyer begins to haunt him. High school soon becomes a different kind of survival game—one Jake is not sure he can win.
Story Thieves meets Escape from Mr. Lemoncello's Library in this wacky, hilarious, and fast-paced middle-grade series starter, with the perfect combination of magic, imagination, and adventure.
Javi Santiago is trying his best not to fail sixth grade. So, when the annual "invite any three people to dinner" homework assignment rolls around, Javi enlists his best friend, Wiki, and his sister, Brady, to help him knock it out of the park.
But the dinner party is a lot more than they bargained for. The family's mysterious antique table actually brings the historical guests to the meal...and Blackbeard the Pirate is turning out to be the worst guest of all time.
Before they can say "avast, ye maties," Blackbeard escapes, determined to summon his bloodthirsty pirate crew. And as Javi, Wiki, and Brady try to figure out how to get Blackbeard back into his own time, they might have to invite some even zanier figures to set things right again...Greg van Eekhout - Weird Kid - Published by
From the author of Cog and Voyage of the Dogs, Weird Kid is a hilarious and heartfelt homage to everyone who feels like they don’t belong. Perfect for fans of Gordon Korman and Stuart Gibb.
Jake Wind is trying to stay under the radar. Whose radar? Anyone who might be too interested in the fact that he has shapeshifting abilities he can’t control. Or that his parents found him as a ball of goo when he was a baby.
Keeping his powers in check is crucial, though, if he wants to live a normal life and go to middle school instead of being homeschooled (and if he wants to avoid being kidnapped and experimented on, of course).
Things feel like they’re going his way when he survives his first day of school without transforming and makes a new friend. But when mysterious sinkholes start popping up around town—sinkholes filled with the same extraterrestrial substance as Jake—and his neighbors, classmates, and even his family start acting a little, well, weird, Jake will have to learn to use his powers in order to save his town.
Thursday, 8 July 2021
Barrington Stoke (1 July 2021) - Paperback
A search for treasure reveals the toxic consequences of modern life in this thrilling adventure set against the backdrop of the world’s largest e-waste dump.
Theo lives and works in Agbogbloshie in Ghana, a vast dumping ground for the world’s broken electronics. He spends his days scouring the trash for scraps of metal to sell for cash, while dreaming of going to school and escaping this harsh life. The money Theo makes is barely enough to pay for lessons, so when Emmanuel turns up with talk of buried treasure, Theo sees a chance to get out of Trashland.
But Emmanuel’s presence draws the attention of a local gang, and Theo starts to wonder if his new friend is keeping dangerous secrets ...
"One of the swimmers plunged underwater with a flick of his long, dolphin-like tail. The other followed, sending an arc of spray shooting upwards, tail slapping against the choppy waves."
In the quiet Scottish seaside village of Dunlyre, Finn is enduring a winter holiday with his annoying new stepmother, wishing things could go back to how they were, while Sage is enjoying her new home, wishing things would stay as they are.
Finn has seen mysterious swimmers in the Firth late at night. Then, from the clifftop, first Sage, then Finn, hears an eerie song. Could the local legend of merfolk living amid the waves actually be true? When the new friends meet the magical sea-people, they are amazed and impressed, but the merfolk are hiding a secret. The two human children must put aside their own problems and help in the battle against the young merfolk's ancient underwater enemy before the last of their kind are lost forever.
Piccadilly Press (22 July 2021) - Paperback
When eleven-year-old Edie Winter finds a mysterious box on the London Underground she's amazed to discover that it's home to a family of Flits - tiny winged people. But Impy, Speckle and Nid need Edie's help. Not only do they need supplies (rice crispies, sugar sprinkles, digestive biscuits and raisins) and someone to look after them, but their brother Jot has run away and they need Edie's help to find him.
Set against the backdrop of London and its Underground network, EDIE AND THE BOX OF FLITS is a story about friendship, family and noticing the little things in life.
With delightful black-and-white illustrations by animator, cartoonist and illustrator Joe Berger.
How to Train Your Dragon meets natural history, with real science, in this story of discovery through one of the lens of one of the most historical voyages in history.It's 1835. Cabin boy Simon Covington is on the voyage of a lifetime to the Galapagos Islands with the world-famous scientist, Charles Darwin. But when Simon falls overboard during a huge storm, he washes up on an unexplored island. Stranded there, he makes a discovery that could change the world. Now it's not just his own survival at stake - the future of an undiscovered species is in his hands. But perhaps there's one person who could help...Based on the real events of Charles Darwin's legendary voyage, this is a novel that melds science with wonder.
Monday, 3 May 2021
This is a debut book to look forward to by Alex Cotter. As a former bookseller, her dream has come to fruition as she publishes The House on the Edge. It is due to be published this summer (beginning of July 2021) by Nosy Crow Books. I am a massive fan of the book cover which I believe is illustrated by Indonesian illustrator Kathrin Honesta. It's very reflective of the story and really eye-catching on the bookshelf. In my opinion, the colour palette works really well.
What can you expect from this brilliant book? It's a story of sadness and new beginnings as Faith's dad has gone missing. We are not sure of the circumstances as we are lead down the mysterious garden path. Why has he left his family living in an old house perched on a crumbling clifftop? A crack has suddenly appeared in the cliff and, just like the story, the adventure turns into a thrilling and splitting adventure. The setting is idyllic but the family side of the narrative is anything but. There are many mysteries to uncover in this book. The plotline will keep the readers on their little tiny toes.
The book turns into a dark and spine-tingling ghost story. Faith's brother brings an element of surprise to the plot when he claims sea ghosts are living in the basement of the house. He then disappears and we start to feel the fractures of family life splinter into dust. You need to watch out for her greedy Uncle Art as the VILLIAN. However, the story is really a race for time to find her brother and father and save the family house from falling into the sea.
There are a lot of really great elements to this book: a dramatic setting, a moody atmosphere, and a great depiction of a coastal town. The loveable but rather quirky characters are well-written. The history is like a layer of antique dust as it is uncovered to weave the different story threads. It's a creative jaunt that will leave you with a creepy feeling. Chuck in some pirate treasure, smuggler's caves, and a sour teacher and you just about have the lot going on here. It's both thrilling and exciting - just about the best type of book you want to wake up to and have on the reading pile.
Monday, 8 March 2021
Then Nat comes to spend the summer at the sea farm while his scientist mum conducts some experiments. Leaving behind the mainland, with its strict rules and regulations, he brings with him a secret. But when the sisters promise to keep his secret safe, little do they realize that they may be risking everything...