Salaam Reads / Simon & Schuster Books for Young Readers (March 28, 2017) 978-1481486965A trio of friends from New York City find themselves trapped inside a mechanical board game that they must dismantle in order to save themselves and generations of other children in this action-packed debut that’s a steampunk Jumanji with a Middle Eastern flair.
When twelve-year-old Farah and her two best friends get sucked into a mechanical board game called The Gauntlet of Blood and Sand—a puzzle game akin to a large Rubik’s cube—they know it’s up to them to defeat the game’s diabolical architect in order to save themselves and those who are trapped inside, including her baby brother Ahmed. But first they have to figure out how.
Under the tutelage of a lizard guide named Henrietta Peel and an aeronaut Vijay, the Farah and her friends battle camel spiders, red scorpions, grease monkeys, and sand cats as they prepare to face off with the maniacal Lord Amari, the man behind the machine. Can they defeat Amari at his own game…or will they, like the children who came before them, become cogs in the machine?
Balzer + Bray (March 7, 2017) 978-0062300058
CreateSpace Independent Publishing Platform (March 17, 2017) 978-1543295627
Then a rouge spell goes awry, and Arion is unable to contain its consequences. Arion finds himself scarred with the face of a beast and fighting to contain a malicious, wisecracking demon, who’s taken up refuge inside his head. Declared a devil by the townspeople, Arion flees to an enchanted castle hidden within a dark forest. He continues to practice magic, while attempting to win the heart of Kaitlyn, the kindly maiden who has befriended him. But can Kaitlyn’s beauty tame the evil inside? After all, who could ever love a monster?
Viking Books for Young Readers (March 14, 2017) 978-1101997666 - Published by
The day Japan bombs Pearl Harbor, four thirteen-year-olds converge at the Metropolitan Museum of Art where an eccentric curator is seeking four uncommonly brave souls to track down the hidden pages of the Kelmsbury Manuscript, an ancient book of Arthurian legends that lies scattered within the museum's collection, and that holds the key to preventing a second attack on American soil.
When Madge, Joe, Kiku, and Walt agree to help, they have no idea that the Kelmsbury is already working its magic on them. But they begin to develop extraordinary powers and experience the feelings of King Arthur, Queen Guinevere, Morgan le Fay, and Lancelot: courage, friendship, love...and betrayal. Are they playing out a legend that's already been lived, over and over, across the ages? Or can the Metropolitans forge their own story?